XBOX 360, XBOX 1 / PS3, PS4 / PC
Cybernetics: Heading back from Xi Wang Mu
80 / 20 can be a hugely successful driving force in aesthetics.
Khazak City / The Dam:
This segment of the dam surprised me a little. Composition of dominant, sub-dominant and accents,
(foundations of good art design.) helped to make this small relatively unimportant place take on some good flavor.
Transit: On the Tracks
Influences from other games in the past provide sound advice regarding compositional elements.
Pay attention to the older titles. You may find wisdom in them.
Specimen Storage: Transport / Shipping
"BIG" open empty zones provided from design can be a daunting task to fill.