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STRIDER: Hiryu
XBOX 360, XBOX 1 / PS3, PS4 / PC
HEX Engine


Cybernetics: Heading back from Xi Wang Mu 
80 / 20 can be a hugely successful driving force in aesthetics.


Khazak City / The Dam: 
This segment of the dam surprised me a little. Composition of dominant, sub-dominant and accents,
(foundations of good art design.) helped to make this small relatively unimportant place take on some good flavor.



Transit: On the Tracks 
Influences from other games in the past provide sound advice regarding compositional elements.
Pay attention to the older titles. You may find wisdom in them.

Specimen Storage: Transport / Shipping 
"BIG" open empty zones provided from design can be a daunting task to fill.

 
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